Tour of Duty - EAG Dorking

 

Shown below are some of the structures at the site, for game details please see date tab on the top left hand side.

 

US Command Post

Based on a US firebase from the Vietnamese war, the new Command Post is situated in the far exstream of the site. Consisting of over, 1000 sandbags, a hundred and sixty 40 gallon oil drums, 15 bunkers, trellises, tank traps, camo nets, Howitzer and a Mortar pit.

The four buildings are highly extremity defensible postions offering a "last bastion of hope" to defending forces. Needless to say that taking these buildings is easier said than done and the firefight gets real close.

It's very difficult to show the size and effort that went into this. Either way this is a very impressive centre piece for the site and I'm sure you will all be impressed when you see it.

Chapel

US Embassy

Camp Bastion

 

Home of the Australian Forces at Dorking, Camp Bastion resides in a enclave, surrounded by heavy foilage and fortified wall, bunkers. The natural terrain offers a fantastic and often furious battle area. The forward wall slows the advance of enemy forces, whist the command post and other building offers a "last stand" for the defenders. Often used as a one part of bigger games.

Dress Codes

We would like to see as many players as possible in appropriate period uniforms.  However we appreciate that not everyone has the wherewithal or inclination to go that far.  Accordingly the following dress codes should be observed:

US Force - predominantly olive green or Tiger stripe, please note that modern camo's such as DPM, Multicam are NOT acceptable.  Please avoid light colours.  Loud Hawaiian shirts are entirely acceptable for “advisers.

NVA/VC - Predominantly pale or Khaki colours.  Black pyjamas are entirely acceptable for players wishing to be VC rather than NVA. Hawaiian shirts would be inappropriate here...

Footwear - Boots are acceptable for both sides, sandals made from old car tyres is going too far though.

As we are trying to make this as realistic as possible, it is fair to say that the NVA/VC and US Forces did not have red dots or 1000 lumen torches so we will be asking players to kindly remove those items from their rifles and where possible to use period weapons and iron sights. These will include M1 Carbines, Thompsons, XM-177's, M16's, AK47's, M60s and any weapon that may have been used by forces in that period. However, if you do not have a period firearm we would ask that you disguise where possible by using wraps and rags. This really caters for weapons like G36's, Famas, L85's and the like. If you have M4's, M16's or a M249, obviously these are very similar to the XM-177's and thus can be used without wrapping or camouflage.

Rules and guide to Elite Action Games

Hits will be taken, no excuses – if you cannot abide by this rule, please stay at home and watch Apocalypse Now!

Marshalling will be a mix of visible and player-marshals.  Where given, the decision of a marshal or game official is final.

Eye protection MUST be worn in any area of the site outside the safe zone.  It is intended to make fullest use of the available space for game play.  They're your eyes, look after them.

Elite Action Games Dorking is a woodland site with structures.  Accordingly there are numerous potential hazards that may be encountered during game play.  While every effort will have been taken by the organisers to ensure players' safety, all participants have a duty to act in a manner that does not put them or other players in danger.  Any player flaunting such common-sense rules will be politely told to leave.  Running into a wall may arrest your movement but the building will not care that you have just snapped your collar bone. Equally when entering buildings or moving around, mind your head. All buildings and structures are entered at the players own risk.

No alcohol may be consumed on site until after End-Ex on the Saturday night.

Toilets are provided in the safe zone.  Trees may be peed against but out of consideration to other players, nothing else!

First Aid will be provided on site.  Designated first-aiders will be made known to all players during the initial briefing.  If required either contact the first-aider directly or a game official.

Marshals & game officials will use PMR Channel 8 to communicate.  Teams should therefore avoid this frequency except in the case of liaison officers who will use it to communicate with game officials and vice versa.

Tour of Duty F.p.s. limits

AEGs - 350 fps Max.

Single action rifles - 500 fps with a 30 metre minimum-engagement distance.

(Please not that this does NOT include AEGs which have been 'locked' on semi auto.  Such guns will not be allowed unless they were designed as semi-auto by their manufacturer.  This is a EAG rule – other sites take a different view.  You should check with each site if you have any queries)

Pistols - 350 fps maximum.

Tour of Duty will operate a 10 meter rule, engagements at 10 metres or less MUST be semi-auto.

Head shots are allowed, however they should only be taken when no viable alternative is available to the shooter.

Pryos are allowed on site, however nothing more powerful than a Mk.5 is permitted.  BFGs are acceptable with 9mm blanks.  All exploding pyro has a 5m kill radius unless a player is behind hard cover.  Small bushes or grass do not constitute hard cover...

Loaded weapons are not permitted in the safe zone.  Before entering the safe zone all weapons should be cleared by removing the magazine and firing the weapon in a safe direction.  We recommend the ground, as clearing your rifle into your mates ass may result in a smack in the mouth. We allow holstered pistols to be loaded, but the magazine must be ejected instantly if the weapon is drawn.

Hot food will be available throughout the event at wholly reasonable (?) prices!  There are also snacks and drinks available from the shop in the safe zone.  Please note that the shop may not be manned full time.

The usual range of airsoft accessories are available on site.  If anything specific is required, please let us know.  Additionally Soldier of Fortune will be on site as sponsors of the ToD series and providers of all your (reasonable) Vietnam needs!

Camping will be available on site from the Friday night preceding the game.  Full instructions will be given well in advance and further information will be provided via the Tour of Duty web site.

For those of a more delicate nature, there are hotels & B&Bs within easy driving distance of the site.  Remember – Google is your friend!

Booking For Event

Bookings can be made in person at any EAG site, by cheque made payable to Elite Action Games or via Paypal (please email john@eliteactiongames.com for details). Any player wishing to attend must fill out the player safety agreement and pay a £25 deposit to ensure their place.

Things to bring with you

In your pocket
Sweets, chocs etc.
Medicines (let us know if you have any medical conditions)
Creature Comforts
Toilet paper
Antibacterial Hand wash
Ciggies
Lighter
Chewing Gum And Mints
Deck of cards (bergan)

In Your Bergen
Change of clothes
Basha Kit / tent
Sleeping Bag
Food
Cooker
Spoon
Mess kit
Spare fuel for cooker
Spare Ammo
Spare Gas
Small Toolkit
At least two pairs of dry socks
Wash kit
More water
More sweets, chocs
Spare creature comforts
Large first aid kit
Spare goggles/glasses
Towel
Roll Mat
Fuel for hand warmer
Gortex Trousers and undershirt

In your webbing
Magazines
Spare Ammo
Spare Gas
Water bottle
Spare Battery if needed
Small first aid kit
Cam Cream
Glasses Demister
Lighter
Speed loader
Binos if no optics on rifle
Large First Aid Kit
Spare of everything in the small one
Bandages
Whatever you personally need Basha Kit
2x Poncho, one light, one heavy
Poles
Bungee Cords
Small Toolkit
Whatever you need for YOUR gun, not a full snap on set!
Mess Kit
Cup
Metal cup, I use this for cooking in, ration packs are boil in the bag.
Small First Aid Kit
Couple of plasters
Ibuprofen
Anti Histamine Spray
Latex Gloves
Wash kit
Toolbrush+paste
Soap